7.1.7.1 Overview

The FunctionalUnitStateMachineType represents the state of a FunctionalUnit in a LADS Device. It uses the same StateTypes and TransitionTypes as its parent but specifies the additional Start Method to trigger state changes.

The FunctionalUnitStateMachineType is formally defined in Table 41.

Table 41 – FunctionalUnitStateMachineType Definition
Attribute Value
BrowseNameFunctionalUnitStateMachineType
IsAbstractFalse
References Node Class BrowseName DataType TypeDefinition Other
Subtype of the FunctionalStateMachineType defined in 7.1.5
0:HasComponentMethodStartO
0:HasComponentMethodStartProgramO
Conformance Units
LADS FunctionalUnitStateMachineType

Start is used to start a FunctionalUnit with properties.

StartProgram is used to start a FunctionalUnit with a Program Template.