The VisionPhysicalInterfaceType provides a concrete ObjectType which can be instantiated directly implementing the IPhysicalInterfaceType interface. The instances of this object type shall be organized in the PhysicalInterfaces folder of the VisionSystemAssetType. It is formally defined in Table 32.
Figure 19 – VisionPhysicalInterfaceType
Table 32 – VisionPhysicalInterfaceType Definiton
Attribute |
Value |
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BrowseName |
VisionPhysicalInterfaceType |
||||
IsAbstract |
False |
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References |
Node Class |
BrowseName |
DataType |
TypeDefinition |
Other |
Subtype of the 0:BaseObjectType defined in OPC 10000-5, i.e. inheriting the InstanceDeclarations of that Node |
|||||
0:HasInterface |
ObjectType |
IPhysicalInterfaceType |
|
|
|
|
|
|
|
|
|
Applied from IPhysicalInterfaceType |
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0:HasAddIn |
Object |
2:Identification |
|
VisionComponentIdentificationType |
M |
0:HasAddIn |
Object |
2:Maintenance |
|
VisionMaintenanceInfoType |
O |
0:HasAddIn |
Object |
Health |
|
VisionHealthInfoType |
O |