7.2 ShotBlastChamberType ObjectType Definition
The ShotBlastChamberType is representing the TypeDefinition of the enclosed shot blasting chamber in which the blasting media is projected onto the workpiece. A shot blasting machine has at least one shot blast chamber, but can also be configured with several shot blasting chambers.
The ShotBlastChamberType is formally defined in Table 18.
| Attribute | Value | ||||
| BrowseName | ShotBlastChamberType | ||||
| IsAbstract | False | ||||
| References | Node Class | BrowseName | DataType | TypeDefinition | Other |
|---|---|---|---|---|---|
| Subtype of the BaseObjectType defined in OPC 10000-5 | |||||
| 0:HasAddIn | Object | 2:Identification | 3:MachineIdentificationType | M | |
| 0:HasAddIn | Object | 3:Components | 3:MachineComponentsType | M | |
| 0:HasProperty | Variable | LoadingState | 0:Boolean | 0:PropertyType | M |
| 0:HasComponent | Object | 3:MachineryBuildingBlocks | 0:FolderType | M | |
| Conformance Units | |||||
|---|---|---|---|---|---|
| ShotBlastChamber Multiple Blasters |
Identification is used as defined in OPC 40001-1 and shall also be referenced as AddIn in the MachineryBuildingBlocks Folder.
Components is representing a collection of all physical components of the shot blasting machine.
Blaster is representing the device which accelerates the shot blasting media either a rotating wheel with blades or by pressurized air.
LoadingState is indicating the status whether the shot blast machine is loaded with a workpiece or not. True means the shotblast chamber is loaded.
MachineryBuildingBlocks is representing a folder that directly references all those building blocks of the OPC UA for Machinery (OPC 40001-1, OPC 40001-3) which are implemented as an add-in in this specific component.
The components of the ShotBlastChamberType have additional references which are defined in Table 19.
| SourceBrowsePath | Reference Type | Is Forward | TargetBrowsePath |
| 3:MachineryBuildingBlocks | 0:HasAddIn | True | 2:Identification |
| 3:MachineryBuildingBlocks | 0:HasAddIn | True | 3:Components |
The components of the ShotBlastChamberType have additional subcomponents which are defined in Table 23.
| Source Path | Reference | NodeClass | BrowseName | DataType | TypeDefinition | Others |
| 3:Components | 0:HasComponent | Object | <Blaster> | BlasterType | MP |
Blaster is representing the device which accelerates the shot blasting media either a rotating wheel with blades or by pressurized air.