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8 result(s) for AvailableTransitions
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions5.8.19.2 ExclusiveLimitStateMachineTypeStateMachine , it is recommended that they provide the optional Property AvailableStates and/or AvailableTransitions
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OPC-10000-16 – OPC Unified Architecture - Part 16: State Machines4.4.6 FiniteStateMachineTypeHasComponent Variable LastTransition LocalizedText FiniteTransitionVariableType Optional HasComponent Variable AvailableStates NodeId[] BaseDataVariableType Optional HasComponent Variable AvailableTransitions NodeId[] BaseDataVariableType Optional Conformance Units Base Info Finite State Machine Instance Base Info Available States ... StateMachine instance. The list may change during operation of the Server . The AvailableTransitions Variable provides a NodeId list of the Transitions that are present in the StateMachine instance. The list
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OPC-10031-4 – OPC UA for ISA-95 - Part 4: Job Control6.2.1.2 TypeDefinitionprovide be subtyped to provide SubStateMachines for specific states and also the AvailableStates and AvailableTransitions Variables may be provided to restrict the usage of the StateMachine
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OPC-30050 – OPC UA for PackML - Common Object Model: PackML6.3.1 Overviewexpose all states and transitions at all times. The actual list of AvailableStates and AvailableTransitions are configured and each instance would be defined by either the end user
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OPC-30050 – OPC UA for PackML - Common Object Model: PackML6.3.5 StateMachines Overviewthat all of the StateMachines defined in PackML shall require that the optional AvailableTransitions and AvailableStates component of the FiniteStateMachineType be provided on all instance of the StateMachine . This allows
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OPC-30050 – OPC UA for PackML - Common Object Model: PackMLModelling Rule Subtype of the FiniteStateMachineType defined in OPC 10000-5 HasComponent Variable 0:AvailableTransitions NodeId[] BaseDataVariableType Mandatory HasComponent Variable 0:AvailableStates NodeId[] BaseDataVariableType Mandatory HasComponent Object Aborting StateType HasComponent ... Method Abort Defined in 6.7.5 Optional HasComponent Method Clear Defined in 6.7.6 Optional The AvailableTransitions and AvailableStates are optional variables in the FiniteStateMachine , but they are overridden in the PackMLBaseStateMachine
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OPC-30050 – OPC UA for PackML - Common Object Model: PackMLDataType TypeDefinition ModellingRule Subtype of the FiniteStateMachineType from OPC 10000-5 . HasComponent Variable 0:AvailableTransitions NodeId[] BaseDataVariableType Mandatory HasComponent Variable 0:AvailableStates NodeId[] BaseDataVariableType Mandatory HasComponent Object Stopped StateType HasComponent ... Method Stop Defined in 6.7.7 Optional HasComponent Method Reset Defined in 6.7.8 Optional The AvailableTransitions and AvailableStates are optional variables in the FiniteStateMachine , but they are overridden in the PackMLMachineStateMachineType
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OPC-30500-1 – OPC UA for Laboratory & Analytical Device Standard (LADS) - Part 1: Basics7.1.5.1 OverviewSubtype of the 0:FiniteStateMachineType defined in OPC 10000-5 0:HasComponent Variable 0:AvailableTransitions 0:NodeId[] 0:BaseDataVariableType M 0:HasComponent Variable 0:AvailableStates 0:NodeId[] 0:BaseDataVariableType ... HasComponent Variable 0:CurrentState 0:LocalizedText FiniteStateVariableType M Conformance Units LADS FunctionalStateMachineType The AvailableTransitions and AvailableStates Nodes are overwritten and made Mandatory in the FunctionalStateMachineType . Abort is a Method