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4 result(s) for OneShotShelved
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions5.8.2 AlarmConditionTypecall. If this Property is present, it will also be enforced for the OneShotShelved state, in that an Alarm Condition will transition to the Unshelved state from the OneShotShelved state
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions5.8.17.1 OverviewShelvedStateMachineType includes a hierarchy of sub-states. It supports all transitions between Unshelved , OneShotShelved and TimedShelved . The state machine is illustrated in Figure 17 and formally defined in Table ... UnshelveTime Duration PropertyType Mandatory HasComponent Object Unshelved StateType HasComponent Object TimedShelved StateType HasComponent Object OneShotShelved StateType HasComponent Object UnshelvedToTimedShelved TransitionType HasComponent Object TimedShelvedToUnshelved TransitionType HasComponent Object TimedShelvedToOneShotShelved TransitionType HasComponent Object
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions5.8.17.6 OneShotShelve MethodOneShotShelve Method The OneShotShelve Method sets the instance of AlarmConditionType to the OneShotShelved state. Normally, the MethodId found in the Shelving child of the Condition instance and the NodeId ... Table 137 for the description of this result code. The Alarm is already in OneShotShelved state. Table 88 specifies the AddressSpace representation for the OneShotShelve Method . Table 88 - OneShotShelve Method
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions5.8.17.7 OneShotShelve2 MethodTable 137 for the description of this result code. The Alarm is already in OneShotShelved state. Bad_InvalidArgument The Comment string provided exceeds the allowed length for the comment