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3 result(s) for IDisplayUnitType
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OPC-40100-2 – OPC UA for Machine Vision - Part 2: Asset Management and Condition MonitoringIDisplayUnitType ObjectType Definition The IDisplayUnitType provides the minimal set of information that a display unit object shall provide in a vision system. All objects that implement this interface shall ... DisplayUnits folder of the VisionSystemAssetType . It is formally defined in Table 27 . Figure 16 - IDisplayUnitType Table 27 - IDisplayUnitType Definiton Attribute Value BrowseName IDisplayUnitType IsAbstract True References Node Class BrowseName DataType
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OPC-40100-2 – OPC UA for Machine Vision - Part 2: Asset Management and Condition MonitoringComputingDevice> 0:HasInterface ObjectType IComputingDeviceType DisplayUnits <DisplayUnit> 0:HasInterface ObjectType IDisplayUnitType PhysicalInterfaces <PhysicalInterface> 0:HasInterface ObjectType IPhysicalInterfaceType Lenses <Lens> 0:HasInterface ObjectType ILensType ... implement the IComputingDeviceType interface ( 9.1 ). All instances within the DisplayUnits folder shall implement the IDisplayUnitType interface ( 9.3 ). All instances within the PhysicalInterfaces folder shall implement the IPhysicalInterfaceType interface
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OPC-40100-2 – OPC UA for Machine Vision - Part 2: Asset Management and Condition MonitoringDefinition The VisionDisplayUnitType provides a concrete ObjectType which can be instantiated directly implementing the IDisplayUnitType interface. The instances of this object type shall be organized in the DisplayUnits folder ... inheriting the InstanceDeclarations of that Node 0:HasInterface ObjectType IDisplayUnitType Applied from IDisplayUnitType 0:HasAddIn Object 2:Identification VisionComponentIdentificationType M 0:HasAddIn Object 2:Maintenance VisionMaintenanceInfoType O 0:HasAddIn Object