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3 result(s) for CurrentState
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OPC-10000-16 – OPC Unified Architecture - Part 16: State Machines4.4.2 StateMachineTypeStateMachine may not be active. In this case, the CurrentState and LastTransition Variables shall have a status equal to Bad_StateNotActive (see Table 19 ). Subtypes may add components which ... BaseObjectType defined in OPC 10000-5 HasSubtype ObjectType FiniteStateMachineType Defined in 4.4.6 HasComponent Variable CurrentState LocalizedText StateVariableType Mandatory HasComponent Variable LastTransition LocalizedText TransitionVariableType Optional Conformance Units Base Info State Machine
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OPC-10000-16 – OPC Unified Architecture - Part 16: State Machines4.4.6 FiniteStateMachineTypeactive if the parent State is not active. In this case the CurrentState and LastTransition Variables of the SubStateMachine shall have a status equal to Bad_StateNotActive (see Table ... BrowseName DataType TypeDefinition Modelling Rule Subtype of the StateMachineType defined in 4.4.2 HasComponent Variable CurrentState LocalizedText FiniteStateVariableType Mandatory HasComponent Variable LastTransition LocalizedText FiniteTransitionVariableType Optional HasComponent Variable AvailableStates NodeId[] BaseDataVariableType Optional
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OPC-10000-16 – OPC Unified Architecture - Part 16: State MachinesState1", a client would receive a Bad_StateNotActive StatusCode when reading the SubStateMachine CurrentState Variable if "MyStateMachine" is in a different State