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7.1.7.1 Overview

The FunctionalUnitStateMachineType represents the state of a FunctionalUnit in a LADS Device. It uses the same StateTypes and TransitionTypes as its parent but specifies the additional Start Method to trigger state changes.

The FunctionalUnitStateMachineType is formally defined in Table 41.

Table 41 – FunctionalUnitStateMachineType Definition

Attribute

Value

BrowseName

FunctionalUnitStateMachineType

IsAbstract

False

References

Node Class

BrowseName

DataType

TypeDefinition

Other

Subtype of the FunctionalStateMachineType defined in 7.1.5

0:HasComponent

Method

Start

O

0:HasComponent

Method

StartProgram

O

Conformance Units

LADS FunctionalUnitStateMachineType

Start is used to start a FunctionalUnit with properties.

StartProgram is used to start a FunctionalUnit with a Program Template.

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