7 OPC UA ObjectTypes

7.6 WSExecuteStateMachineType ObjectType Definition

The WSExecuteStateMachineType provides all of the base states defined in PackML and extends them by the WS-specific states HeldState and SuspendedState and is formally defined in Table 20.
Table 20 – WSExecuteStateMachineType Definiton
Attribute | Value | ||||
---|---|---|---|---|---|
BrowseName | WSExecuteStateMachineType | ||||
IsAbstract | False | ||||
References | Node Class | BrowseName | DataType | TypeDefinition | Other |
Subtype of the 4:PackMLExecuteStateMachineType defined in OPC 30050 | |||||
0:HasComponent | Object | HeldState | WSHeldStateMachineType | M | |
0:HasComponent | Object | SuspendedState | WSSuspendedStateMachineType | M |
HeldState: The State is a substate of Held and is defined in 7.7.
SuspendedState: The State is a substate of Suspended and is defined in 7.8.
Figure 16 – WSExcecuteStateMachineType as SubType of PackMLExecuteStateMachineType