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3 result(s) for Effect
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OPC-10000-9 – OPC Unified Architecture - Part 9: Alarms & Conditions7.1 Overviewdescribes ReferenceTypes that can be used by a StateMachine to indicate that a specific Effect on Alarm s caused by the transition of a StateMachine . StateMachines that describe the state
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OPC-10000-16 – OPC Unified Architecture - Part 16: State Machinesexposed in the AddressSpace . Each Transition can have one or more Effects . An Effect occurs if the Transition is used to change the State of a StateMachine . In this specification
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OPC-10000-16 – OPC Unified Architecture - Part 16: State MachinesCause of the Transition and an EventType "EventType1" as the Effect of the Transition . Instances of "MyStateMachineType" can be created, for example "MyStateMachine